Files
UnrealEngineUWP/Engine/Source/UE4Client.Target.cs
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

15 lines
349 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class UE4ClientTarget : TargetRules
{
public UE4ClientTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Client;
BuildEnvironment = TargetBuildEnvironment.Shared;
ExtraModuleNames.Add("UE4Game");
}
}