Files
UnrealEngineUWP/Engine/Source/ThirdParty/RenderDoc/RenderDoc.Build.cs
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

18 lines
490 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class RenderDoc : ModuleRules
{
public RenderDoc(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
if (Target.Platform == UnrealTargetPlatform.Win32 || Target.Platform == UnrealTargetPlatform.Win64)
{
string ApiPath = Target.UEThirdPartySourceDirectory + "RenderDoc/";
PublicSystemIncludePaths.Add(ApiPath);
}
}
}