Files
UnrealEngineUWP/Engine/Source/Runtime/TimeManagement/Private/TimeSynchronizationSource.cpp
Chris Gagnon 80918bea22 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00

22 lines
489 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "TimeSynchronizationSource.h"
#if WITH_EDITOR
#include "Widgets/SNullWidget.h"
#include "Widgets/SWidget.h"
#endif
UTimeSynchronizationSource::UTimeSynchronizationSource(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
, bUseForSynchronization(true)
{
}
#if WITH_EDITOR
TSharedRef<SWidget> UTimeSynchronizationSource::GetVisualWidget() const
{
return SNullWidget::NullWidget;
};
#endif