Files
UnrealEngineUWP/Engine/Source/Runtime/RuntimeAssetCache/Public/RuntimeAssetCacheModule.h
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

27 lines
577 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
class FRuntimeAssetCacheInterface;
/** Forward declarations. */
class FRuntimeAssetCacheInterface;
RUNTIMEASSETCACHE_API FRuntimeAssetCacheInterface& GetRuntimeAssetCache();
/**
* Module for the RuntimeAssetCache.
*/
class FRuntimeAssetCacheModuleInterface : public IModuleInterface
{
public:
/**
* Gets runtime asset cache.
* @return Runtime asset cache.
*/
virtual FRuntimeAssetCacheInterface& GetRuntimeAssetCache() = 0;
};