Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
stu mckenna 77d689dfab - Adjust "r.ReadBuffer.MinSize" to a more reasonable default and add "r.ReadBuffer.AlignSize" to so that new buffers are rounded to a reasonable size
- This fixes massive memory bloat with a Niagara system spawning 10k particles, as each frame we add more particles we were allocating a new buffer.  In the end I saw 94 buffers allocated of varying sizes, the rough memory savings here (at least from a stat POV) is ~70mb.

#rb none
#jira UE-77393
[FYI] shaun.kime, simon.tovey


#ROBOMERGE-SOURCE: CL 7644180 via CL 7644917
#ROBOMERGE-BOT: (v372-7473910)

[CL 7644938 by stu mckenna in Main branch]
2019-07-26 18:39:05 -04:00
..
2019-07-24 13:49:26 -04:00