Files
UnrealEngineUWP/Engine/Source/Runtime/PacketHandlers/EncryptionComponents/AsymmetricEncryption/RSAEncryptionHandlerComponent/RSAEncryptionHandlerComponent.Build.cs
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

30 lines
767 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class RSAEncryptionHandlerComponent : ModuleRules
{
public RSAEncryptionHandlerComponent(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"PacketHandler"
}
);
if ((Target.Platform == UnrealTargetPlatform.Win64) ||
(Target.Platform == UnrealTargetPlatform.Win32))
{
AddEngineThirdPartyPrivateStaticDependencies(Target,
"CryptoPP"
);
}
PublicIncludePathModuleNames.Add("CryptoPP");
PrecompileForTargets = PrecompileTargetsType.None;
}
}