Files
UnrealEngineUWP/Engine/Source/Runtime/Overlay/Public/IOverlayModule.h
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

14 lines
237 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
/**
* Interface for the Overlay module
*/
class IOverlayModule
: public IModuleInterface
{
public:
/** Virtual destructor */
virtual ~IOverlayModule() {}
};