Files
UnrealEngineUWP/Engine/Source/Runtime/Networking/Private/NetworkingModule.h
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

22 lines
419 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Interfaces/INetworkingModule.h"
/**
* Implements the Networking module.
*/
class FNetworkingModule
: public INetworkingModule
{
public:
// IModuleInterface interface
virtual void StartupModule() override;
virtual void ShutdownModule() override;
virtual bool SupportsDynamicReloading() override;
};