Files
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Public/NavGraph/NavigationGraphNode.h
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

16 lines
348 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "GameFramework/Actor.h"
#include "NavigationGraphNode.generated.h"
UCLASS(config=Engine, MinimalAPI, NotBlueprintable, abstract)
class ANavigationGraphNode : public AActor
{
GENERATED_UCLASS_BODY()
};