Files
UnrealEngineUWP/Engine/Source/Runtime/LiveLinkMessageBusFramework/LiveLinkMessageBusFramework.Build.cs
Max Chen 4561801a81 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) @7119039
#rb none

[CL 7120528 by Max Chen in Dev-Editor branch]
2019-06-21 01:21:43 -04:00

21 lines
465 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class LiveLinkMessageBusFramework : ModuleRules
{
public LiveLinkMessageBusFramework(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("MessagingCommon");
PrivateIncludePathModuleNames.Add("Messaging");
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"LiveLinkInterface"
}
);
}
}