Files
UnrealEngineUWP/Engine/Source/Runtime/InstallBundleManager/InstallBundleManager.Build.cs
Chris Gagnon d7d4ee7b38 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) at CL 7473521
#rb none
#fyi Max.Chen, Tim.Gautier

[CL 7614721 by Chris Gagnon in Dev-Editor branch]
2019-07-24 15:05:52 -04:00

23 lines
456 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class InstallBundleManager : ModuleRules
{
public InstallBundleManager(ReadOnlyTargetRules Target) : base(Target)
{
PrivatePCHHeaderFile = "Private/InstallBundleManagerPrivatePCH.h";
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"InputCore",
"Projects",
"ApplicationCore",
}
);
}
}