Files
UnrealEngineUWP/Engine/Source/Runtime/InputDevice/Private/InputDeviceModule.cpp
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

19 lines
557 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "CoreMinimal.h"
#include "Modules/ModuleManager.h"
#include "GenericPlatform/GenericApplicationMessageHandler.h"
#include "IInputDevice.h"
#include "IInputDeviceModule.h"
class FInputDeviceModule : public IInputDeviceModule
{
virtual TSharedPtr< class IInputDevice > CreateInputDevice(const TSharedRef< FGenericApplicationMessageHandler >& InMessageHandler)
{
TSharedPtr<IInputDevice> DummyVal = NULL;
return DummyVal;
}
};
IMPLEMENT_MODULE( FInputDeviceModule, InputDevice );