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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dc107df1976e4e2ac1c3a34a58f2eda6f9052d0f
UnrealEngineUWP/Engine/Source/Runtime/CoreUObject/Private
History
Max Chen e4d4965491 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 7774443 by Max Chen in Dev-Editor branch]
2019-08-05 15:48:51 -04:00
..
Blueprint
Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
2019-06-04 15:42:48 -04:00
Internationalization
Copying //UE4/Dev-Editor to Dev-Main (//UE4/Dev-Main) for 4.23 From CL 6837861
2019-06-04 15:42:48 -04:00
Misc
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-06-04 15:16:30 -04:00
Serialization
Prevent async loading textures from stalling the gamethread in Postload(), when using async loading packages.
2019-07-25 10:38:23 -04:00
Templates
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
UObject
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-08-05 15:48:51 -04:00
CoreUObjectPrivatePCH.h
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-02 14:54:39 -05:00
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