Files
UnrealEngineUWP/Engine/Source/Programs/nDisplayLauncher/nDisplayLauncher.csproj
Max Chen 4561801a81 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) @7119039
#rb none

[CL 7120528 by Max Chen in Dev-Editor branch]
2019-06-21 01:21:43 -04:00

228 lines
9.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{0CD16871-AE33-44AC-9E84-40DBFAEB51C4}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>nDisplayLauncher</RootNamespace>
<AssemblyName>nDisplayLauncher</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<WarningLevel>4</WarningLevel>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<IsWebBootstrapper>false</IsWebBootstrapper>
<PublishUrl>..\publish\nDisplayLauncher\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ProductName>nDisplayLauncher</ProductName>
<PublisherName>Epic Games, Inc.</PublisherName>
<WebPage>publish.htm</WebPage>
<ApplicationRevision>13</ApplicationRevision>
<ApplicationVersion>1.0.0.13</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<CreateDesktopShortcut>true</CreateDesktopShortcut>
<ExcludeDeploymentUrl>true</ExcludeDeploymentUrl>
<PublishWizardCompleted>true</PublishWizardCompleted>
<BootstrapperEnabled>true</BootstrapperEnabled>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\Binaries\DotNET\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\..\Binaries\DotNET\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup>
<GenerateManifests>false</GenerateManifests>
</PropertyGroup>
<PropertyGroup />
<PropertyGroup>
<ApplicationIcon>Resources\nDisplayLauncher.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup />
<PropertyGroup />
<PropertyGroup />
<PropertyGroup>
<SignManifests>false</SignManifests>
</PropertyGroup>
<PropertyGroup>
<ManifestCertificateThumbprint>0CD8DD0A7EFDEA56A966F4ECC00BD1A3043860AF</ManifestCertificateThumbprint>
</PropertyGroup>
<PropertyGroup>
<ManifestKeyFile>
</ManifestKeyFile>
</PropertyGroup>
<PropertyGroup>
<TargetZone>LocalIntranet</TargetZone>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Development|AnyCPU'">
<OutputPath>..\..\..\Binaries\DotNET\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="PresentationFramework.Aero" />
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.IO.Compression" />
<Reference Include="System.IO.Compression.FileSystem" />
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="UIAutomationProvider" />
<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
<Reference Include="PresentationFramework" />
<Reference Include="WindowsFormsIntegration" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Compile Include="AppLog\AppLogger.cs" />
<Compile Include="AppLog\MainWindow.AppLogger.cs" />
<Compile Include="Cluster\Config\ConfigurationVersion.cs" />
<Compile Include="Cluster\Config\Conversion\ConfigConversion.cs" />
<Compile Include="Cluster\Config\Conversion\ConverterFactory.cs" />
<Compile Include="Cluster\Config\Conversion\Converters\ConfigConverterBase.cs" />
<Compile Include="Cluster\Config\Conversion\Converters\ConfigConverter_22.cs" />
<Compile Include="Cluster\Config\Conversion\Converters\ConfigConverter_23.cs" />
<Compile Include="Cluster\Config\Conversion\Converters\IConfigConverter.cs" />
<Compile Include="Cluster\Config\Entity\EntityInfo.cs" />
<Compile Include="Cluster\Events\ClusterEvent.cs" />
<Compile Include="Cluster\Events\ClusterEventWindow.xaml.cs">
<DependentUpon>ClusterEventWindow.xaml</DependentUpon>
</Compile>
<Compile Include="Cluster\Events\MainWindow.Events.cs" />
<Compile Include="Cluster\Launcher\Launcher.cs" />
<Compile Include="Cluster\Launcher\Launcher.SendEvent.cs" />
<Compile Include="Cluster\Launcher\Launcher.KillApp.cs" />
<Compile Include="Cluster\Launcher\Launcher.RestartComputers.cs" />
<Compile Include="Cluster\Launcher\Launcher.StartApp.cs" />
<Compile Include="Cluster\Launcher\MainWindow.Launcher.cs" />
<Compile Include="Cluster\Log\MainWindow.Log.cs" />
<Compile Include="Cluster\Config\Configuration.cs" />
<Compile Include="Cluster\Config\Entity\EntityBase.cs" />
<Compile Include="Cluster\Config\Entity\EntityViewport.cs" />
<Compile Include="Cluster\Config\Entity\EntityWindow.cs" />
<Compile Include="Cluster\Config\Entity\EntityClusterNode.cs" />
<Compile Include="Cluster\Config\Parser.cs" />
<Compile Include="UIControl\AutoScroller.cs" />
<Compile Include="Settings\RegistrySaver.cs" />
<Compile Include="UIControl\UnselectableListBox.cs" />
<Compile Include="Other\ValidationRules.cs" />
<Compile Include="ValueConversion\SizeConverter.cs" />
<Page Include="Cluster\Events\ClusterEventWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<None Include="Properties\app.manifest" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.5.2">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4.5.2 %28x86 and x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<Resource Include="Resources\nDisplayLauncher.ico" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>