Files
UnrealEngineUWP/Engine/Source/Programs/nDisplayLauncher/ValueConversion/SizeConverter.cs
Chris Gagnon 1dd3e0189f Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4730305 by Chris Gagnon in Dev-Editor branch]
2019-01-15 18:47:22 -05:00

27 lines
617 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Globalization;
using System.Windows.Data;
namespace nDisplayLauncher.ValueConversion
{
public class SizeConverter : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{
double newSize = (System.Convert.ToDouble(value) - System.Convert.ToDouble(parameter));
if (newSize < 0)
{
newSize = 32;
}
return newSize;
}
public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
{
return true;
}
}
}