Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/TestInterfaceObject.h
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

17 lines
399 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "TestInterfaceObject.generated.h"
UCLASS()
class UTestInterfaceObject : public UObject, public ITestInterface
{
GENERATED_BODY()
public:
UTestInterfaceObject(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get());
// UFUNCTION(BlueprintNativeEvent)
FString SomeFunction(int32 Val) const;
};