Files
UnrealEngineUWP/Engine/Source/Programs/UnrealHeaderTool/Resources/UHTDebugging/StructOnlyHeader.h
Chris Gagnon a48e767b94 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4835066 by Chris Gagnon in Dev-Editor branch]
2019-01-29 16:15:19 -05:00

22 lines
275 B
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "StructOnlyHeader.generated.h"
USTRUCT()
struct FSomeStruct
{
#pragma region X
GENERATED_BODY()
#pragma endregion X
};
USTRUCT()
struct alignas(8) FAlignedStruct
{
GENERATED_BODY()
};