Files
UnrealEngineUWP/Engine/Source/Programs/UnrealGameSync/MetadataServer/Models/BuildData.cs
Chris Gagnon 9f1505e469 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 6671275 by Chris Gagnon in Dev-Editor branch]
2019-05-29 20:48:56 -04:00

39 lines
705 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace MetadataServer.Models
{
public class BuildData
{
public enum BuildDataResult
{
Starting,
Failure,
Warning,
Success,
Skipped,
}
public long Id;
public int ChangeNumber;
public string BuildType;
public BuildDataResult Result;
public string Url;
public string Project;
public string ArchivePath;
public bool IsSuccess
{
get { return Result == BuildDataResult.Success || Result == BuildDataResult.Warning; }
}
public bool IsFailure
{
get { return Result == BuildDataResult.Failure; }
}
}
}