Files
UnrealEngineUWP/Engine/Source/Programs/UnrealGameSync/MetadataServer/App_Start/WebApiConfig.cs
Max Chen 4561801a81 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) @7119039
#rb none

[CL 7120528 by Max Chen in Dev-Editor branch]
2019-06-21 01:21:43 -04:00

46 lines
1.1 KiB
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using System.Web.Http;
namespace MetadataServer
{
public static class WebApiConfig
{
public static void Register(HttpConfiguration config)
{
// Web API routes
config.MapHttpAttributeRoutes();
config.Routes.MapHttpRoute(
name: "IssueBuildsSubApi",
routeTemplate: "api/issues/{IssueId}/builds",
defaults: new { controller = "IssueBuildsSub" }
);
config.Routes.MapHttpRoute(
name: "IssueBuildsApi",
routeTemplate: "api/issuebuilds/{BuildId}",
defaults: new { controller = "IssueBuilds" }
);
config.Routes.MapHttpRoute(
name: "IssueDiagnosticsSubApi",
routeTemplate: "api/issues/{IssueId}/diagnostics",
defaults: new { controller = "IssueDiagnosticsSub" }
);
config.Routes.MapHttpRoute(
name: "IssueWatchersApi",
routeTemplate: "api/issues/{IssueId}/watchers",
defaults: new { controller = "IssueWatchers" }
);
config.Routes.MapHttpRoute(
name: "DefaultApi",
routeTemplate: "api/{controller}/{id}",
defaults: new { id = RouteParameter.Optional }
);
}
}
}