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27 lines
662 B
C#
27 lines
662 B
C#
// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.Collections.Generic;
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public class UnrealFrontendTarget : TargetRules
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{
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public UnrealFrontendTarget( TargetInfo Target ) : base(Target)
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{
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Type = TargetType.Program;
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LinkType = TargetLinkType.Modular;
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AdditionalPlugins.Add("UdpMessaging");
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LaunchModuleName = "UnrealFrontend";
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bCompileAgainstEngine = false;
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bCompileAgainstCoreUObject = true;
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bForceBuildTargetPlatforms = true;
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bCompileWithStatsWithoutEngine = true;
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bCompileWithPluginSupport = true;
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// For UI functionality
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bBuildDeveloperTools = true;
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bHasExports = false;
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}
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}
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