Files
UnrealEngineUWP/Engine/Source/Programs/UnrealFrontend/UnrealFrontend.Target.cs
Chris Gagnon 80918bea22 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 5110714 by Chris Gagnon in Dev-Editor branch]
2019-02-21 13:05:30 -05:00

27 lines
662 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class UnrealFrontendTarget : TargetRules
{
public UnrealFrontendTarget( TargetInfo Target ) : base(Target)
{
Type = TargetType.Program;
LinkType = TargetLinkType.Modular;
AdditionalPlugins.Add("UdpMessaging");
LaunchModuleName = "UnrealFrontend";
bCompileAgainstEngine = false;
bCompileAgainstCoreUObject = true;
bForceBuildTargetPlatforms = true;
bCompileWithStatsWithoutEngine = true;
bCompileWithPluginSupport = true;
// For UI functionality
bBuildDeveloperTools = true;
bHasExports = false;
}
}