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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dc107df1976e4e2ac1c3a34a58f2eda6f9052d0f
UnrealEngineUWP/Engine/Source/Editor/SequenceRecorder
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Max Chen e4d4965491 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 7774443 by Max Chen in Dev-Editor branch]
2019-08-05 15:48:51 -04:00
..
Private
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-08-05 15:48:51 -04:00
Public
For some reason we were talking wrong delta time when starting animation recorder. Also now we really make sure to keep timre rate the timecode rate if needed to match up with other static mesh.
2019-07-22 13:26:39 -04:00
SequenceRecorder.Build.cs
Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
2019-01-15 18:47:22 -05:00
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