Files
UnrealEngineUWP/Engine/Source/Editor/EnvironmentQueryEditor/Public/IEnvironmentQueryEditor.h
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

19 lines
311 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Toolkits/AssetEditorToolkit.h"
/** EnvQuery Editor public interface */
class IEnvironmentQueryEditor : public FAssetEditorToolkit
{
public:
virtual uint32 GetSelectedNodesCount() const = 0;
};