Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/SoundSourceBusDetails.cpp
Marcus Wassmer cbfcbbb93b Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
#rb none
Should be just copyright updates

[CL 4680440 by Marcus Wassmer in Dev-Rendering branch]
2019-01-03 19:16:26 -05:00

30 lines
801 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "SoundSourceBusDetails.h"
#include "Settings/EditorExperimentalSettings.h"
#include "Sound/SoundSourceBus.h"
#include "DetailLayoutBuilder.h"
#include "ScopedTransaction.h"
#include "IDetailPropertyRow.h"
#include "DetailCategoryBuilder.h"
#include "Widgets/Input/SButton.h"
#include "Engine/CurveTable.h"
#include "DetailWidgetRow.h"
#include "Widgets/Text/STextBlock.h"
#define LOCTEXT_NAMESPACE "FSoundSourceBusDetails"
TSharedRef<IDetailCustomization> FSoundSourceBusDetails::MakeInstance()
{
return MakeShareable(new FSoundSourceBusDetails);
}
void FSoundSourceBusDetails::CustomizeDetails(IDetailLayoutBuilder& DetailBuilder)
{
// Hide details of sound base that aren't relevant for buses
}
#undef LOCTEXT_NAMESPACE