Files
UnrealEngineUWP/Engine/Source/Editor/DetailCustomizations/Private/ReflectionCaptureDetails.cpp
Marcus Wassmer cbfcbbb93b Merging //UE4/Dev-Main@4662404 to Dev-Rendering (//UE4/Dev-Rendering)
#rb none
Should be just copyright updates

[CL 4680440 by Marcus Wassmer in Dev-Rendering branch]
2019-01-03 19:16:26 -05:00

31 lines
777 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "ReflectionCaptureDetails.h"
#include "Engine/ReflectionCapture.h"
#include "Widgets/SNullWidget.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/Text/STextBlock.h"
#include "Widgets/Layout/SBox.h"
#include "Widgets/Input/SButton.h"
#include "Editor.h"
#include "DetailLayoutBuilder.h"
#include "DetailWidgetRow.h"
#include "DetailCategoryBuilder.h"
#include "IDetailsView.h"
#define LOCTEXT_NAMESPACE "ReflectionCaptureDetails"
TSharedRef<IDetailCustomization> FReflectionCaptureDetails::MakeInstance()
{
return MakeShareable( new FReflectionCaptureDetails );
}
void FReflectionCaptureDetails::CustomizeDetails( IDetailLayoutBuilder& DetailLayout )
{
}
#undef LOCTEXT_NAMESPACE