Files
UnrealEngineUWP/Engine/Source/Editor/ComponentVisualizers/Public/AudioComponentVisualizer.h
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

15 lines
370 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "AttenuatedComponentVisualizer.h"
class COMPONENTVISUALIZERS_API FAudioComponentVisualizer : public TAttenuatedComponentVisualizer<UAudioComponent>
{
private:
virtual bool IsVisualizerEnabled(const FEngineShowFlags& ShowFlags) const override
{
return ShowFlags.AudioRadius;
}
};