Files
UnrealEngineUWP/Engine/Source/Editor/AnimationEditor/Public/IAnimationEditor.h
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

17 lines
430 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "WorkflowOrientedApp/WorkflowCentricApplication.h"
#include "IHasPersonaToolkit.h"
class UAnimationAsset;
class IAnimationEditor : public FWorkflowCentricApplication, public IHasPersonaToolkit
{
public:
/** Set the animation asset of the editor. */
virtual void SetAnimationAsset(UAnimationAsset* AnimAsset) = 0;
};