Files
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCodingServer/Private/External/LC_CompilerOptions.h
Chris Gagnon 00f8b72a0b Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 5602170 by Chris Gagnon in Dev-Editor branch]
2019-03-27 15:03:08 -04:00

17 lines
412 B
C++

// Copyright 2011-2019 Molecular Matters GmbH, all rights reserved.
#pragma once
#include "CoreTypes.h"
#include <string>
namespace compilerOptions
{
bool CreatesPrecompiledHeader(const char* options);
bool UsesPrecompiledHeader(const char* options);
std::string GetPrecompiledHeaderPath(const char* options);
bool UsesC7DebugFormat(const char* options);
bool UsesMinimalRebuild(const char* options);
}