Files
UnrealEngineUWP/Engine/Source/Developer/TraceAnalysis/Private/Analysis/Context.cpp
Chris Gagnon 0a9f86357f Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 6837840 by Chris Gagnon in Dev-Editor branch]
2019-06-04 15:16:30 -04:00

29 lines
604 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "Engine.h"
#include "Trace/Analysis.h"
namespace Trace
{
////////////////////////////////////////////////////////////////////////////////
void FAnalysisContext::AddAnalyzer(IAnalyzer& Analyzer)
{
Analyzers.Add(&Analyzer);
}
////////////////////////////////////////////////////////////////////////////////
FAnalysisProcessor FAnalysisContext::Process()
{
FAnalysisProcessor Processor;
if (Analyzers.Num())
{
Processor.Impl = new FAnalysisEngine(MoveTemp(Analyzers));
}
return MoveTemp(Processor);
}
} // namespace Trace