Files
UnrealEngineUWP/Engine/Source/Developer/ToolMenus/ToolMenus.Build.cs
Rex Hill 44507f764d Graph Editor Context Menus refactored as ToolMenus
#rb lauren.ridge
#jira UETOOL-1497

[CL 7886478 by Rex Hill in Dev-Editor branch]
2019-08-08 12:51:48 -04:00

21 lines
374 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ToolMenus : ModuleRules
{
public ToolMenus(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"ApplicationCore",
"Slate",
"SlateCore",
}
);
}
}
}