Files
UnrealEngineUWP/Engine/Plugins/ScriptPlugin/Source/ScriptGeneratorPlugin/Private/ScriptGeneratorLog.h
Chris Gagnon 8fc25ea18e Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor)
#rb none

[CL 4676797 by Chris Gagnon in Dev-Editor branch]
2019-01-02 14:54:39 -05:00

10 lines
385 B
C

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "IScriptGeneratorPlugin.h"
DECLARE_LOG_CATEGORY_EXTERN(LogScriptGenerator, Log, All);
// You should place include statements to your module's private header files here. You only need to
// add includes for headers that are used in most of your module's source files though.