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UnrealEngineUWP/Engine/Documentation/Source/Programming/QuickStart/1/QuickStart_1.INT.udn
Max Chen 4561801a81 Merging //UE4/Dev-Main to Dev-Editor (//UE4/Dev-Editor) @7119039
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[CL 7120528 by Max Chen in Dev-Editor branch]
2019-06-21 01:21:43 -04:00

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Availability: Docs
Title:1 - Required Project Setup
Crumbs:%ROOT%, Programming, Programming/QuickStart
Description:Creating a new project with the specifications we need
SkillLevel: Beginner
Version: 4.9
parent:Programming/QuickStart
order:1
type:quick start
type:multi-step
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You should have a copy of **Visual Studio 2015** for Desktop (Preferably Community or Professional Editions) installed before starting this tutorial. For setup instructions, please see [](Programming/Development/VisualStudioSetup).
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You should have a copy of **Xcode 9** installed before starting this tutorial.
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1. Open **Unreal Engine** from the Launcher. The [](Engine/Basics/Projects/Browser) will appear.
1. Click on the **New Project** tab and then select the **C++** tab. From there, select **Basic Code** so we have a clean starting point, and make sure **With Starter Content** is set. We'll need to enter a project name, so we'll use "QuickStart". We can now click **Create Project** and get started.
[![](CreateProject.png)](CreateProject.png)
The **Unreal Editor** will now open our new project. **Visual Studio** will also open and load the solution file that our project has created.
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