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56 lines
1.6 KiB
Plaintext
56 lines
1.6 KiB
Plaintext
Availability: Docs
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Title:1 - Required Project Setup
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Crumbs:%ROOT%, Programming, Programming/QuickStart
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Description:Creating a new project with the specifications we need
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SkillLevel: Beginner
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Version: 4.9
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parent:Programming/QuickStart
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order:1
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type:quick start
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type:multi-step
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[NAV]
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[OBJECT:ToggleButtonContent]
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[PARAMLITERAL:category]
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OS
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[/PARAMLITERAL]
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[PARAMLITERAL:id]
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windows
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[/PARAMLITERAL]
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[PARAMLITERAL:active]
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active_button_content
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[/PARAMLITERAL]
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[PARAM:content]
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[REGION:note]
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You should have a copy of **Visual Studio 2015** for Desktop (Preferably Community or Professional Editions) installed before starting this tutorial. For setup instructions, please see [](Programming/Development/VisualStudioSetup).
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[/REGION]
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[/PARAM]
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[/OBJECT]
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[OBJECT:ToggleButtonContent]
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[PARAMLITERAL:category]
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OS
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[/PARAMLITERAL]
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[PARAMLITERAL:id]
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mac
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[/PARAMLITERAL]
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[PARAMLITERAL:active]
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[/PARAMLITERAL]
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[PARAM:content]
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[REGION:note]
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You should have a copy of **Xcode 9** installed before starting this tutorial.
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[/REGION]
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[/PARAM]
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[/OBJECT]
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1. Open **Unreal Engine** from the Launcher. The [](Engine/Basics/Projects/Browser) will appear.
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1. Click on the **New Project** tab and then select the **C++** tab. From there, select **Basic Code** so we have a clean starting point, and make sure **With Starter Content** is set. We'll need to enter a project name, so we'll use "QuickStart". We can now click **Create Project** and get started.
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[](CreateProject.png)
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The **Unreal Editor** will now open our new project. **Visual Studio** will also open and load the solution file that our project has created.
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[NAV]
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