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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dbf7df1ef561d7300a4c1ab649f2abdf960bfa06
UnrealEngineUWP/Engine/Shaders
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charles derousiers c5fb958a44 Add SpecularScale and Contrast for Lumen reflection as global controls.
#rb krzysztof.narkowicz
#jira none
#preflight 64090eafb0544ef0b4d9469a
#lockdown juan.canada

[CL 24572808 by charles derousiers in ue5-main branch]
2023-03-09 04:08:11 -05:00
..
Private
Add SpecularScale and Contrast for Lumen reflection as global controls.
2023-03-09 04:08:11 -05:00
Public
StructuredBuffer stride validation: some platforms use the SRV's stride instead of the declared HLSL type to index in structured buffers. This should allow us to catch issues like UE-177214 or UE-178039 by running with -rhivalidation
2023-03-09 03:03:11 -05:00
Shared
Add groom curve/point limit explicitely through the import and building process.
2023-03-06 03:04:12 -05:00
StandaloneRenderer
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