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dbf4ff0a5febbb348755c8592d3ebaef24d65f4e
UnrealEngineUWP/Engine/Source/Runtime/HeadMountedDisplay/Public
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Nick Whiting 73a0eb9ad0 #motioncontroller Adding generic MotionController system, along with a MotionControllerComponent, which allows you to specify a player index and a hand to track, and it will automatically update the component with the appropriate offset
[CL 2614690 by Nick Whiting in Main branch]
2015-07-09 01:23:33 -04:00
..
HeadMountedDisplay.h
…
IHeadMountedDisplay.h
#oculus Updating to 0.5.0 runtimes, support for Canvas in 3D, common code added for GearVR / desktop (UE-14204)
2015-05-05 13:46:42 -04:00
IHeadMountedDisplayModule.h
Fixed copy/paste comment.
2015-06-23 11:24:35 -04:00
IMotionController.h
#motioncontroller Adding generic MotionController system, along with a MotionControllerComponent, which allows you to specify a player index and a hand to track, and it will automatically update the component with the appropriate offset
2015-07-09 01:23:33 -04:00
MotionControllerComponent.h
#motioncontroller Adding generic MotionController system, along with a MotionControllerComponent, which allows you to specify a player index and a hand to track, and it will automatically update the component with the appropriate offset
2015-07-09 01:23:33 -04:00
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