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UnrealEngineUWP
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dbf4ff0a5febbb348755c8592d3ebaef24d65f4e
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
CoreUObject
/
Private
History
pzurita
dbf4ff0a5f
PR
#1348
: [CoreUObject] Improvement in garbage collection performance by implementing three micro-optimizations. (Contributed by pzurita)
...
[CL 2618240 by Robert Manuszewski in Main branch]
2015-07-13 11:11:08 -04:00
..
Blueprint
[UE-16281] Fix stale components persisting in a Blueprint class asset after changing a native parent class's inheritance hierarchy.
2015-06-12 15:38:18 -04:00
Misc
Engine - Writing better error messages when we fail to resolve package names.
2015-06-16 17:50:40 -04:00
Serialization
Separate asset registry dependencies into "hard" and "soft", where hard references are required to be loaded before the asset, and soft ones are optional (string asset references basically)
2015-07-10 06:22:45 -04:00
Templates
#ue4 - Cast flags can now be declared for non-intrinsic classes.
2015-01-06 14:15:32 -05:00
UObject
PR
#1348
: [CoreUObject] Improvement in garbage collection performance by implementing three micro-optimizations. (Contributed by pzurita)
2015-07-13 11:11:08 -04:00
CoreUObjectPrivate.h
Messaging: Removed the WithMessaging type trait and message type pre-cache
2015-04-01 17:35:20 -04:00
Interface.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00