This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
dbf4ff0a5febbb348755c8592d3ebaef24d65f4e
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
AssetRegistry
History
Graeme Thornton
4af4e5b6ac
Separate asset registry dependencies into "hard" and "soft", where hard references are required to be loaded before the asset, and soft ones are optional (string asset references basically)
...
[CL 2616463 by Graeme Thornton in Main branch]
2015-07-10 06:22:45 -04:00
..
Private
Separate asset registry dependencies into "hard" and "soft", where hard references are required to be loaded before the asset, and soft ones are optional (string asset references basically)
2015-07-10 06:22:45 -04:00
Public
Separate asset registry dependencies into "hard" and "soft", where hard references are required to be loaded before the asset, and soft ones are optional (string asset references basically)
2015-07-10 06:22:45 -04:00
AssetRegistry.Build.cs
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00