This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
dbdea559eba63ca4d673d04bb12abc966960ed27
UnrealEngineUWP
/
Engine
/
Source
/
Developer
/
iOS
/
IOSTargetPlatform
/
Private
History
Josh Adams
c2fd23ac74
- Added a cooker option to generate Metal shaders or not
...
[CL 2115976 by Josh Adams in Main branch]
2014-06-24 18:38:35 -04:00
..
Mac
#ue4
2014-04-23 17:23:52 -04:00
Windows
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
IOSDeviceHelper.h
#ue4
2014-04-23 17:23:52 -04:00
IOSTargetDevice.cpp
Engine source (Main branch up to CL 2037954)
2014-04-02 18:09:23 -04:00
IOSTargetDevice.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
IOSTargetPlatform.cpp
- Added a cooker option to generate Metal shaders or not
2014-06-24 18:38:35 -04:00
IOSTargetPlatform.h
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
IOSTargetPlatformModule.cpp
UE4 Refactoring. Changed OVERRIDE and FINAL macros to keywords override and final.
2014-06-13 06:14:46 -04:00
IOSTargetPlatformPrivatePCH.h
Added PlatformInfo to DesktopPlatform and improved the editors Supported Platform UI
2014-06-05 12:13:44 -04:00