Files
UnrealEngineUWP/Engine/Source/Developer/HTML5/HTML5TargetPlatform
James Golding e46a8b545c Make more classes able to be included directly
Rename Engine/Public/Texture.h to TextureResource.h
Move FTextureLODSettings into its own h/cpp files, change includes where relevant
Move FReferenceSkeleton into its own header (inc. FMeshBoneInfo) from SkeletalMeshTypes.h
#codereview roland.caloca

[CL 2137538 by James Golding in Main branch]
2014-07-04 08:02:14 -04:00
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