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UnrealEngineUWP
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UnrealEngineUWP
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GameplayDebugger
History
sebastian kowalczyk
d04afefeb4
Fixed warning about using wrong precompiled header #UE4
...
[CL 2117723 by sebastian kowalczyk in Main branch]
2014-06-26 03:54:40 -04:00
..
Classes
Fixed build error. #Fortnite
2014-06-25 12:59:54 -04:00
Private
Fixed warning about using wrong precompiled header #UE4
2014-06-26 03:54:40 -04:00
Public
Moved Gameplay Debugging Tool to separate module. It's GameplayDebugger module now. Will have to bring back some functionality later (connection with BT debugger, etc.) #ue4
2014-06-10 13:56:35 -04:00
GameplayDebugger.Build.cs
Remove SharedPCH settings from AIModule and GameplayDebugger. It doesn't make sense to create a shared PCH from a private header file (because you can't/shouldn't share private headers), and it breaks compiling any project under Rocket where private headers aren't distributed.
2014-06-17 09:26:17 -04:00