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UnrealEngineUWP
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dbca98cee70d308bbae7016d3f4a14d5add067fc
UnrealEngineUWP
/
Engine
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Robert Gervais
dbca98cee7
#UE4doc #docs Establishing cross-references by adding back-links.
...
[CL 2628858 by Robert Gervais in Main branch]
2015-07-22 09:51:02 -04:00
..
Binaries
Bundled Mono for Mac updated to 4.0.2
2015-07-20 16:33:03 -04:00
Build
[Localization Update] Project: Engine Target: Keywords
2015-07-22 01:41:41 -04:00
Config
[AUTOMERGE]
2015-07-21 12:08:11 -04:00
Documentation
/Source
#UE4doc #docs Establishing cross-references by adding back-links.
2015-07-22 09:51:02 -04:00
Extras
…
Plugins
Media: Added header dependencies
2015-07-20 23:08:21 -04:00
Programs
…
Shaders
Remove the alternate index buffer layout for OS X that works around radr://15076670 "Incorrect gl_VertexID in GLSL for glDrawElementsInstanced without vertex streams on NvidiaΓÇ¥ committed in CL
#1897281
. Instead when using OpenGL with an Nvidia GPU on OS X, bind the index buffer as vertex attribute 0 even though it is unused as this sidesteps the problem.
2015-07-21 07:12:43 -04:00
Source
Updated SlateFileDialogs to no longer be dependent on SLATE_TEXT_ATTRIBUTE
2015-07-22 09:17:58 -04:00