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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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dbca98cee70d308bbae7016d3f4a14d5add067fc
UnrealEngineUWP/Engine
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Robert Gervais dbca98cee7 #UE4doc #docs Establishing cross-references by adding back-links.
[CL 2628858 by Robert Gervais in Main branch]
2015-07-22 09:51:02 -04:00
..
Binaries
Bundled Mono for Mac updated to 4.0.2
2015-07-20 16:33:03 -04:00
Build
[Localization Update] Project: Engine Target: Keywords
2015-07-22 01:41:41 -04:00
Config
[AUTOMERGE]
2015-07-21 12:08:11 -04:00
Documentation/Source
#UE4doc #docs Establishing cross-references by adding back-links.
2015-07-22 09:51:02 -04:00
Extras
…
Plugins
Media: Added header dependencies
2015-07-20 23:08:21 -04:00
Programs
…
Shaders
Remove the alternate index buffer layout for OS X that works around radr://15076670 "Incorrect gl_VertexID in GLSL for glDrawElementsInstanced without vertex streams on NvidiaΓÇ¥ committed in CL #1897281. Instead when using OpenGL with an Nvidia GPU on OS X, bind the index buffer as vertex attribute 0 even though it is unused as this sidesteps the problem.
2015-07-21 07:12:43 -04:00
Source
Updated SlateFileDialogs to no longer be dependent on SLATE_TEXT_ATTRIBUTE
2015-07-22 09:17:58 -04:00
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