Files
UnrealEngineUWP/Engine/Source/Programs/MemoryProfiler2/OptionsDialog.cs
Juan Canada 2ecf4f9708 Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
#rnx
#rb none

[CL 10895568 by Juan Canada in Dev-RenderPlat-Staging branch]
2020-01-07 13:45:01 -05:00

33 lines
669 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace MemoryProfiler2
{
public partial class OptionsDialog : Form
{
private MainWindow Main = null;
public OptionsDialog( MainWindow InMain, SettableOptions Options )
{
Main = InMain;
InitializeComponent();
OptionsGrid.SelectedObject = Options;
}
private void OptionsDialogClosing( object sender, FormClosingEventArgs e )
{
Main.Options = ( SettableOptions )OptionsGrid.SelectedObject;
}
}
}