Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python3/Linux/include/python3.7m/rangeobject.h
Marc Audy 4c1bb11c29 Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck

[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00

28 lines
629 B
C

/* Range object interface */
#ifndef Py_RANGEOBJECT_H
#define Py_RANGEOBJECT_H
#ifdef __cplusplus
extern "C" {
#endif
/*
A range object represents an integer range. This is an immutable object;
a range cannot change its value after creation.
Range objects behave like the corresponding tuple objects except that
they are represented by a start, stop, and step datamembers.
*/
PyAPI_DATA(PyTypeObject) PyRange_Type;
PyAPI_DATA(PyTypeObject) PyRangeIter_Type;
PyAPI_DATA(PyTypeObject) PyLongRangeIter_Type;
#define PyRange_Check(op) (Py_TYPE(op) == &PyRange_Type)
#ifdef __cplusplus
}
#endif
#endif /* !Py_RANGEOBJECT_H */