Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python3/Linux/include/python3.7m/patchlevel.h
Marc Audy 4c1bb11c29 Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck

[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00

36 lines
1.3 KiB
C

/* Python version identification scheme.
When the major or minor version changes, the VERSION variable in
configure.ac must also be changed.
There is also (independent) API version information in modsupport.h.
*/
/* Values for PY_RELEASE_LEVEL */
#define PY_RELEASE_LEVEL_ALPHA 0xA
#define PY_RELEASE_LEVEL_BETA 0xB
#define PY_RELEASE_LEVEL_GAMMA 0xC /* For release candidates */
#define PY_RELEASE_LEVEL_FINAL 0xF /* Serial should be 0 here */
/* Higher for patch releases */
/* Version parsed out into numeric values */
/*--start constants--*/
#define PY_MAJOR_VERSION 3
#define PY_MINOR_VERSION 7
#define PY_MICRO_VERSION 7
#define PY_RELEASE_LEVEL PY_RELEASE_LEVEL_FINAL
#define PY_RELEASE_SERIAL 0
/* Version as a string */
#define PY_VERSION "3.7.7"
/*--end constants--*/
/* Version as a single 4-byte hex number, e.g. 0x010502B2 == 1.5.2b2.
Use this for numeric comparisons, e.g. #if PY_VERSION_HEX >= ... */
#define PY_VERSION_HEX ((PY_MAJOR_VERSION << 24) | \
(PY_MINOR_VERSION << 16) | \
(PY_MICRO_VERSION << 8) | \
(PY_RELEASE_LEVEL << 4) | \
(PY_RELEASE_SERIAL << 0))