Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python3/Linux/include/python3.7m/intrcheck.h
Marc Audy 4c1bb11c29 Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck

[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00

34 lines
861 B
C

#ifndef Py_INTRCHECK_H
#define Py_INTRCHECK_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_FUNC(int) PyOS_InterruptOccurred(void);
PyAPI_FUNC(void) PyOS_InitInterrupts(void);
#ifdef HAVE_FORK
#if !defined(Py_LIMITED_API) || Py_LIMITED_API+0 >= 0x03070000
PyAPI_FUNC(void) PyOS_BeforeFork(void);
PyAPI_FUNC(void) PyOS_AfterFork_Parent(void);
PyAPI_FUNC(void) PyOS_AfterFork_Child(void);
#endif
#endif
/* Deprecated, please use PyOS_AfterFork_Child() instead */
PyAPI_FUNC(void) PyOS_AfterFork(void) Py_DEPRECATED(3.7);
#ifndef Py_LIMITED_API
PyAPI_FUNC(int) _PyOS_IsMainThread(void);
PyAPI_FUNC(void) _PySignal_AfterFork(void);
#ifdef MS_WINDOWS
/* windows.h is not included by Python.h so use void* instead of HANDLE */
PyAPI_FUNC(void*) _PyOS_SigintEvent(void);
#endif
#endif /* !Py_LIMITED_API */
#ifdef __cplusplus
}
#endif
#endif /* !Py_INTRCHECK_H */