Files
UnrealEngineUWP/Engine/Source/ThirdParty/Python3/Linux/include/python3.7m/eval.h
Marc Audy 4c1bb11c29 Merge UE5/Release-Engine-Staging to UE5/Main @ 14548662
This represents UE4/Main @ 14525125 + cherrypicked fixes
#skipundocheck

[CL 14551026 by Marc Audy in ue5-main branch]
2020-10-22 19:19:16 -04:00

38 lines
1.2 KiB
C

/* Interface to execute compiled code */
#ifndef Py_EVAL_H
#define Py_EVAL_H
#ifdef __cplusplus
extern "C" {
#endif
PyAPI_FUNC(PyObject *) PyEval_EvalCode(PyObject *, PyObject *, PyObject *);
PyAPI_FUNC(PyObject *) PyEval_EvalCodeEx(PyObject *co,
PyObject *globals,
PyObject *locals,
PyObject *const *args, int argc,
PyObject *const *kwds, int kwdc,
PyObject *const *defs, int defc,
PyObject *kwdefs, PyObject *closure);
#ifndef Py_LIMITED_API
PyAPI_FUNC(PyObject *) _PyEval_EvalCodeWithName(
PyObject *co,
PyObject *globals, PyObject *locals,
PyObject *const *args, Py_ssize_t argcount,
PyObject *const *kwnames, PyObject *const *kwargs,
Py_ssize_t kwcount, int kwstep,
PyObject *const *defs, Py_ssize_t defcount,
PyObject *kwdefs, PyObject *closure,
PyObject *name, PyObject *qualname);
PyAPI_FUNC(PyObject *) _PyEval_CallTracing(PyObject *func, PyObject *args);
#endif
#ifdef __cplusplus
}
#endif
#endif /* !Py_EVAL_H */