Files
UnrealEngineUWP/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceDirector.cpp
ryan durand 0f0464a30e Updating copyright for Engine Runtime.
#rnx
#rb none


#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869210 via CL 10869511 via CL 10869900
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870549 by ryan durand in Main branch]
2019-12-26 14:45:42 -05:00

14 lines
291 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "LevelSequenceDirector.h"
#include "Engine/World.h"
UWorld* ULevelSequenceDirector::GetWorld() const
{
if (ULevel* OuterLevel = GetTypedOuter<ULevel>())
{
return OuterLevel->OwningWorld;
}
return GetTypedOuter<UWorld>();
}