Files
UnrealEngineUWP/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceAnimSequenceLink.cpp
Marcus Wassmer 3b81cf8201 Merging using //UE5/Main_to_//UE5/Release-Engine-Staging @14384769
autoresolved files
#rb none

[CL 14384911 by Marcus Wassmer in ue5-main branch]
2020-09-24 00:43:27 -04:00

23 lines
598 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "LevelSequenceAnimSequenceLink.h"
#include "Animation/AnimSequence.h"
void FLevelSequenceAnimSequenceLinkItem::SetAnimSequence(UAnimSequence* InAnimSequence)
{
PathToAnimSequence = FSoftObjectPath(InAnimSequence);
}
UAnimSequence* FLevelSequenceAnimSequenceLinkItem::ResolveAnimSequence()
{
UObject *Object = PathToAnimSequence.ResolveObject();
return Cast<UAnimSequence>(Object);
}
ULevelSequenceAnimSequenceLink::ULevelSequenceAnimSequenceLink(class FObjectInitializer const& ObjectInitializer)
: Super(ObjectInitializer)
{
}