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#rb Ryan.Schmidt #jira UETOOL-2372 #rnx [CL 14745200 by semion piskarev in ue5-main branch]
21 lines
683 B
C++
21 lines
683 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "InteractiveToolStorableSelection.generated.h"
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/**
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* Interface class to allow an object to be storable in a UInteractiveToolSelectionStoreSubsystem.
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*
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* Note for inheriting classes: these objects can end up in the undo stack, which will
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* prevent them from being garbage collected until the undo stack is emptied. So, they
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* should probably not be huge, and they shouldn't be modified after submitting them to
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* UInteractiveToolSelectionStoreSubsystem.
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*/
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UCLASS()
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class INTERACTIVETOOLSFRAMEWORK_API UInteractiveToolStorableSelection : public UObject
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{
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GENERATED_BODY()
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}; |