You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
140 lines
4.1 KiB
C++
140 lines
4.1 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
|
|
#include "InteractiveToolsContext.h"
|
|
#include "ToolTargetManager.h"
|
|
|
|
UInteractiveToolsContext::UInteractiveToolsContext()
|
|
{
|
|
InputRouter = nullptr;
|
|
ToolManager = nullptr;
|
|
TargetManager = nullptr;
|
|
ToolManagerClass = UInteractiveToolManager::StaticClass();
|
|
}
|
|
|
|
void UInteractiveToolsContext::Initialize(IToolsContextQueriesAPI* QueriesAPI, IToolsContextTransactionsAPI* TransactionsAPI)
|
|
{
|
|
InputRouter = NewObject<UInputRouter>(this);
|
|
InputRouter->Initialize(TransactionsAPI);
|
|
|
|
ToolManager = NewObject<UInteractiveToolManager>(this, ToolManagerClass.Get());
|
|
ToolManager->Initialize(QueriesAPI, TransactionsAPI, InputRouter);
|
|
|
|
TargetManager = NewObject<UToolTargetManager>(this);
|
|
TargetManager->Initialize();
|
|
|
|
GizmoManager = NewObject<UInteractiveGizmoManager>(this);
|
|
GizmoManager->Initialize(QueriesAPI, TransactionsAPI, InputRouter);
|
|
|
|
GizmoManager->RegisterDefaultGizmos();
|
|
}
|
|
|
|
|
|
void UInteractiveToolsContext::Shutdown()
|
|
{
|
|
// force-terminate any remaining captures/hovers/etc
|
|
InputRouter->ForceTerminateAll();
|
|
InputRouter->Shutdown();
|
|
InputRouter = nullptr;
|
|
|
|
GizmoManager->Shutdown();
|
|
GizmoManager = nullptr;
|
|
|
|
ToolManager->Shutdown();
|
|
ToolManager = nullptr;
|
|
}
|
|
|
|
void UInteractiveToolsContext::DeactivateActiveTool(EToolSide WhichSide, EToolShutdownType ShutdownType)
|
|
{
|
|
ToolManager->DeactivateTool(WhichSide, ShutdownType);
|
|
}
|
|
|
|
void UInteractiveToolsContext::DeactivateAllActiveTools()
|
|
{
|
|
if (ToolManager->HasActiveTool(EToolSide::Left))
|
|
{
|
|
EToolShutdownType ShutdownType = ToolManager->CanAcceptActiveTool(EToolSide::Left) ?
|
|
EToolShutdownType::Accept : EToolShutdownType::Cancel;
|
|
ToolManager->DeactivateTool(EToolSide::Left, ShutdownType);
|
|
}
|
|
if (ToolManager->HasActiveTool(EToolSide::Right))
|
|
{
|
|
EToolShutdownType ShutdownType = ToolManager->CanAcceptActiveTool(EToolSide::Right) ?
|
|
EToolShutdownType::Accept : EToolShutdownType::Cancel;
|
|
ToolManager->DeactivateTool(EToolSide::Right, ShutdownType);
|
|
}
|
|
}
|
|
|
|
|
|
bool UInteractiveToolsContext::CanStartTool(EToolSide WhichSide, const FString& ToolTypeIdentifier) const
|
|
{
|
|
return ToolManager->CanActivateTool(WhichSide, ToolTypeIdentifier);
|
|
}
|
|
|
|
bool UInteractiveToolsContext::HasActiveTool(EToolSide WhichSide) const
|
|
{
|
|
return ToolManager->HasActiveTool(WhichSide);
|
|
}
|
|
|
|
FString UInteractiveToolsContext::GetActiveToolName(EToolSide WhichSide) const
|
|
{
|
|
return ToolManager->GetActiveToolName(WhichSide);
|
|
}
|
|
|
|
bool UInteractiveToolsContext::ActiveToolHasAccept(EToolSide WhichSide) const
|
|
{
|
|
return ToolManager->HasActiveTool(WhichSide) &&
|
|
ToolManager->GetActiveTool(WhichSide)->HasAccept();
|
|
}
|
|
|
|
bool UInteractiveToolsContext::CanAcceptActiveTool(EToolSide WhichSide) const
|
|
{
|
|
return ToolManager->CanAcceptActiveTool(WhichSide);
|
|
}
|
|
|
|
bool UInteractiveToolsContext::CanCancelActiveTool(EToolSide WhichSide) const
|
|
{
|
|
return ToolManager->CanCancelActiveTool(WhichSide);
|
|
}
|
|
|
|
bool UInteractiveToolsContext::CanCompleteActiveTool(EToolSide WhichSide) const
|
|
{
|
|
return ToolManager->HasActiveTool(WhichSide) && CanCancelActiveTool(WhichSide) == false;
|
|
}
|
|
|
|
bool UInteractiveToolsContext::StartTool(EToolSide WhichSide, const FString& ToolTypeIdentifier)
|
|
{
|
|
if (ToolManager->SelectActiveToolType(WhichSide, ToolTypeIdentifier) == false)
|
|
{
|
|
UE_LOG(LogTemp, Warning, TEXT("ToolManager: Unknown Tool Type %s"), *ToolTypeIdentifier);
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
ToolManager->ActivateTool(WhichSide);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
void UInteractiveToolsContext::EndTool(EToolSide WhichSide, EToolShutdownType ShutdownType)
|
|
{
|
|
DeactivateActiveTool(WhichSide, ShutdownType);
|
|
}
|
|
|
|
// Note: this takes FString by value so that it can be bound to delegates using CreateUObject. If you change it
|
|
// to a reference, you'll need to use CreateWeakLambda instead and capture ToolIdentifier by value there.
|
|
bool UInteractiveToolsContext::IsToolActive(EToolSide WhichSide, const FString ToolIdentifier) const
|
|
{
|
|
return GetActiveToolName(WhichSide) == ToolIdentifier;
|
|
}
|
|
|
|
void UInteractiveToolsContext::PostToolNotificationMessage(const FText& Message)
|
|
{
|
|
OnToolNotificationMessage.Broadcast(Message);
|
|
}
|
|
|
|
void UInteractiveToolsContext::PostToolWarningMessage(const FText& Message)
|
|
{
|
|
OnToolWarningMessage.Broadcast(Message);
|
|
}
|