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Fix another issue of an FArchive that serializes object references without deriving from FArchiveUObject. This one affects serialization to/from text assets. Confirmed I can export an asset containing object references to text format when the fields are of wrapped pointer type. Comparing the resulting output to a text export of the same asset when the fields are raw pointers show no diffs aside from Guid and Localization which are shown to vary from export-to-export or editor session to editor session. NOTE: Unlike lazy/soft/weak pointers, I want serialization of wrapped pointers to match serialization of raw pointers, so I don't create a separate indexed array for it in the text output, it goes into the same "Objects" array as raw object pointers. #rb devin.doucette #fyi graeme.thornton [CL 15201151 by Zousar Shaker in ue5-main branch]