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db463b031d42484bf7ff2b057a8bf0c94dea4a9c
UnrealEngineUWP/Engine/Source/Runtime/Core/Private/Logging
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Yuriy ODonnell 7bd6551ad1 Moved MsgLogfStaticBufferGuard into a static function to make sure it is not sensitive to static initialization order.
#rb Stefan.Boberg

[CL 15320768 by Yuriy ODonnell in ue5-main branch]
2021-02-04 14:45:30 -04:00
..
LogCategory.cpp
…
LogMacros.cpp
Moved MsgLogfStaticBufferGuard into a static function to make sure it is not sensitive to static initialization order.
2021-02-04 14:45:30 -04:00
LogScopedCategoryAndVerbosityOverride.cpp
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LogScopedVerbosityOverride.cpp
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LogSuppressionInterface.cpp
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LogTrace.cpp
Marked Logging.LogMessage as unsynchronised. These trace events already have an embedded timestamp field.
2021-01-03 12:18:21 -04:00
MessageLog.cpp
use PLATFORM_SUPPORTS_COLORIZED_OUTPUT_DEVICE for picking log colour. Related to CL 13111174
2020-05-05 13:07:24 -04:00
TokenizedMessage.cpp
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